The Stranger Game

The Stranger Game
Author :
Publisher : Harlequin
Total Pages : 230
Release :
ISBN-10 : 9781488014888
ISBN-13 : 1488014884
Rating : 4/5 (884 Downloads)

Book Synopsis The Stranger Game by : Peter Gadol

Download or read book The Stranger Game written by Peter Gadol and published by Harlequin. This book was released on 2018-10-02 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: “The Stranger Game is a sharp-toothed commentary on the ways in which Ôfollowing’ can foster a pretense of intimacy between strangers, and how the falsity of this intimacy—its utter lack of substance—often creates a perilous hunger for more: more access, more communion, more knowledge. It’s also a fun, moody, twisty thriller, with a sun-touched, West Coast vibe...as much Joan Didion as Patricia Highsmith.” —Scott Smith, author of A Simple Plan and The Ruins A literary suspense novel in which an eerie social game goes viral and spins perilously—and criminally—out of control. Rebecca’s on-again, off-again boyfriend, Ezra, has gone missing, but when she notifies the police, they seem surprisingly unconcerned. They suspect he has been playing the “stranger game,” a viral hit in which players start following others in real life, as they might otherwise do on social media. As the game spreads, however, the rules begin to change, play grows more intense and disappearances are reported across the country. Curious about this popular new obsession, and hoping that she might be able to track down Ezra, Rebecca tries the game for herself. She also meets Carey, who is willing to take the game further than she imagined possible. As her relationship with Carey and involvement in the game deepen, she begins to uncover an unsettling subculture that has infiltrated the world around her. In playing the stranger game, what may lead her closer to finding Ezra may take her further and further from the life she once lived. A thought-provoking, haunting novel, The Stranger Game unearths the connections, both imagined and real, that we build with the people around us in the physical and digital world, and where the boundaries blur between them.


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