SKILLFUL MINDS CBSE AI, Coding, Robotics Class 6 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox AI | Quarky | Windows Media Player| MS PowerPoint | 21st Century Skills

SKILLFUL MINDS CBSE AI, Coding, Robotics Class 6 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox AI | Quarky | Windows Media Player| MS PowerPoint | 21st Century Skills
Author :
Publisher : STEMpedia
Total Pages : 96
Release :
ISBN-10 : 9788196940270
ISBN-13 : 8196940270
Rating : 4/5 (270 Downloads)

Book Synopsis SKILLFUL MINDS CBSE AI, Coding, Robotics Class 6 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox AI | Quarky | Windows Media Player| MS PowerPoint | 21st Century Skills by : Pankaj Kumar Verma

Download or read book SKILLFUL MINDS CBSE AI, Coding, Robotics Class 6 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox AI | Quarky | Windows Media Player| MS PowerPoint | 21st Century Skills written by Pankaj Kumar Verma and published by STEMpedia. This book was released on 2022-12-12 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comprehensive ICT Foundation: Our ICT book for class 6 students will hep them gain a thorough understanding of computer systems, data representation, and file management. As a result, providing a solid ICT foundation necessary for today's digital world. Introduction to Coding: The ICT CBSE textbook class 6 introduces students to coding, emphasizing the practical application of PictoBlox, ensuring they grasp essential concepts and develop an interactive learning experience. Algorithmic Proficiency: Students will delve into the core principles of algorithms and block coding. You will use flowcharts and pseudocode, which are critical for problem-solving and logical thinking. Understanding of Variables and Control Structures: By exploring variables and control structures, students will learn to manipulate and understand naming conventions, types, and operations, which are fundamental in programming. Practicals with Robotics and AI Applications: The class 6 ICT CBSE curriculum covers an introduction to robotics and artificial intelligence, allowing students to engage with current technologies and understand their real-world applications, such as face detection. Students will have hands-on exprience with 25 lab activities, 25 classroom learnings. Table of Contents 1. Basics of ICT: Understand the evolution, structure, and functionalities of computer systems, including data representation and file management in Windows. 2. Introduction to Coding: Grasp the concept of coding and its applications, and familiarise yourself with the PictoBlox interface and block palettes. 3. Algorithms with Block Coding: Learn the essence of algorithms, flowcharts, and the significance of pseudocode. 4. Variable using Block Coding: Dive into the world of variables, understanding their naming conventions, types, and operations in PictoBlox. 5. Control with Conditions: Explore conditional programming, understanding relational and logical operators, and nested conditional statements. 6. Loops using Block Coding: Delve into the concept of loops, their types, criteria, and special statements like break and continue. 7. Game Dev with Block Coding: Understand the basics of game development, its rules, and essential design elements. 8. Basics of MS Word: Master the interface and foundational tools of MS Word, including text formatting and mail merge. 9. Basics of Microsoft PowerPoint: Grasp the fundamentals of creating presentations using PowerPoint, from slide design to presentation. 10. Introduction to Robotics: Dive into the world of robotics, understanding the types, applications, and functionalities of robots, sensors, and actuators. 11. Have fun with AI: Explore the realm of artificial intelligence, its comparison with human intelligence, current trends, and applications like face detection. 12. Internet and Computer Networking: Understand the basics of the Internet, computer networks, their types, and the concept of the Internet of Things.


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