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Language: en
Pages: 819
Pages: 819
Type: BOOK - Published: 2015-12-07 - Publisher: CRC Press
Achieving believable motion in animation requires an understanding of physics that most of us missed out on in art school. Although animators often break the la
Language: en
Pages: 426
Pages: 426
Type: BOOK - Published: 2012 - Publisher: Taylor & Francis
Extensive illustrations of people and animals in motion that break down the action in a step-by-step manner.
Language: en
Pages: 817
Pages: 817
Type: BOOK - Published: 2005 - Publisher:
The booming computer games and animated movie industries continue to drive the graphics community's seemingly insatiable search for increased realism, believabi
Language: en
Pages: 626
Pages: 626
Type: BOOK - Published: 2007-11-01 - Publisher: Elsevier
Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greate
Language: en
Pages: 591
Pages: 591
Type: BOOK - Published: 2009-10-13 - Publisher: Morgan Kaufmann
A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids,