Handbook of Research on Gaming Trends in P-12 Education

Handbook of Research on Gaming Trends in P-12 Education
Author :
Publisher : IGI Global
Total Pages : 698
Release :
ISBN-10 : 9781466696303
ISBN-13 : 1466696303
Rating : 4/5 (303 Downloads)

Book Synopsis Handbook of Research on Gaming Trends in P-12 Education by : Russell, Donna

Download or read book Handbook of Research on Gaming Trends in P-12 Education written by Russell, Donna and published by IGI Global. This book was released on 2015-10-21 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for children and young adults who regularly use gaming for recreational purposes. Due to the evolving nature of education, gaming provides a transformative learning experience for diverse students. The Handbook of Research on Gaming Trends in P-12 Education provides current research intended to aid educators, school administrators, and game developers in teaching today’s youth in a technology-immersive society. This publication melds together gaming for entertainment purposes as well as gaming applied within educational settings with an emphasis on P-12 classrooms. Featuring exhaustive coverage on topics relating to virtual reality, game design, immersive learning, distance learning through 3D environments as well as best practices for gaming implementation in real-world settings, this handbook of research is an essential addition to the reference collection of international academic libraries.


Handbook of Research on Gaming Trends in P-12 Education Related Books

Handbook of Research on Gaming Trends in P-12 Education
Language: en
Pages: 698
Authors: Russell, Donna
Categories: Education
Type: BOOK - Published: 2015-10-21 - Publisher: IGI Global

DOWNLOAD EBOOK

Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for
Handbook of Research on Serious Games for Educational Applications
Language: en
Pages: 524
Authors: Zheng, Robert
Categories: Education
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global

DOWNLOAD EBOOK

Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor
Handbook of Research on Effective Electronic Gaming in Education
Language: en
Pages: 1762
Authors: Ferdig, Richard E.
Categories: Technology & Engineering
Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global

DOWNLOAD EBOOK

"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and
Gaming Innovations in Higher Education: Emerging Research and Opportunities
Language: en
Pages: 188
Authors: Costello, Robert
Categories: Education
Type: BOOK - Published: 2017-07-13 - Publisher: IGI Global

DOWNLOAD EBOOK

Gaming technologies have become effective learning tools within education. Gamification has the potential to increase engagement using real-time feedback on lea
Digital Games for Minority Student Engagement: Emerging Research and Opportunities
Language: en
Pages: 120
Authors: Misra, Rupanada
Categories: Education
Type: BOOK - Published: 2019-02-15 - Publisher: IGI Global

DOWNLOAD EBOOK

Due to various challenges within the public-school system, such as underfunding, lack of resources, and difficulty retaining and recruiting teachers of color, m