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Space and Play in Japanese Videogame Arcades
Language: en
Pages: 195
Authors: Jérémie Pelletier-Gagnon
Categories: Social Science
Type: BOOK - Published: 2024-05-07 - Publisher: Taylor & Francis

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This book presents a scholarly investigation of the development and culture of Japanese videogame arcades, both from a historical and contemporary point of view
Japanese Role-Playing Games
Language: en
Pages: 337
Authors: Rachael Hutchinson
Categories: Social Science
Type: BOOK - Published: 2022-04-11 - Publisher: Rowman & Littlefield

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Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, address
Toward a Gameic World
Language: en
Pages: 187
Authors: Ben Whaley
Categories: Social Science
Type: BOOK - Published: 2023-05-03 - Publisher: University of Michigan Press

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Examines the ways in which Japanese video games engage with social issues and national traumas
Arcade Britannia
Language: en
Pages: 337
Authors: Alan Meades
Categories: Games & Activities
Type: BOOK - Published: 2022-10-25 - Publisher: MIT Press

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The story of the British amusement arcade from the 1800s to the present. Amusement arcades are an important part of British culture, yet discussions of them ten
Computer Games and the Social Imaginary
Language: en
Pages: 199
Authors: Graeme Kirkpatrick
Categories: Social Science
Type: BOOK - Published: 2013-10-30 - Publisher: John Wiley & Sons

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In this compelling book, Graeme Kirkpatrick argues that computer games have fundamentally altered the relation of self and society in the digital age. Tracing t