Related Books
Language: en
Pages: 226
Pages: 226
Type: BOOK - Published: 2014-01-22 - Publisher: CRC Press
Successfully Navigate the Evolving World of Mobile and Social Game Design and MonetizationCompletely updated, Mobile & Social Game Design: Monetization Methods
Language: en
Pages: 264
Pages: 264
Type: BOOK - Published: 2011-12-12 - Publisher: CRC Press
What game company doesn't want to be the next Zynga? But does the world really need another "ville" game? What we do need are designers who know how to create c
Language: en
Pages: 238
Pages: 238
Type: BOOK - Published: 2014-01-22 - Publisher: CRC Press
Successfully Navigate the Evolving World of Mobile and Social Game Design and Monetization Completely updated, Mobile & Social Game Design: Monetization Methods
Language: en
Pages: 309
Pages: 309
Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Language: en
Pages: 498
Pages: 498
Type: BOOK - Published: 2003 - Publisher: New Riders
Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers