Related Books
Language: en
Pages: 218
Pages: 218
Type: BOOK - Published: 2010-04-20 - Publisher: Oni Press
Brian, Brad and Matt are best described as lovable perpetual losers. They're good guys who just lack direction and are all too happy to be enjoying that lazy ti
Language: en
Pages: 474
Pages: 474
Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
Language: en
Pages: 295
Pages: 295
Type: BOOK - Published: 2016-03-22 - Publisher: Routledge
Superheroes have been the major genre to emerge from comics and graphic novels, saturating popular culture with images of muscular men and sexy women. A major a
Language: en
Pages: 513
Pages: 513
Type: BOOK - Published: 2019-04-25 - Publisher: CRC Press
Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectura
Language: en
Pages: 362
Pages: 362
Type: BOOK - Published: 2019-12-15 - Publisher: Defragmenter Media
The human mind is the most powerful game engine – but it can always use some help. This book is meant for developers who want to create games that will evoke