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Digital Gaming Re-imagines the Middle Ages
Language: en
Pages: 330
Authors: Daniel T. Kline
Categories: Games & Activities
Type: BOOK - Published: 2013-09-11 - Publisher: Routledge

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Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to t
The Last Knight
Language: en
Pages: 345
Authors: Pierre Terjanian
Categories: Art
Type: BOOK - Published: 2019-10-02 - Publisher: Metropolitan Museum of Art

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Maximilian I (1459–1519) skillfully crafted a public persona and personal mythology that eventually earned him the romantic sobriquet “Last Knight.” From
White Box
Language: en
Pages: 140
Authors: Charlie Mason
Categories: Fantasy games
Type: BOOK - Published: 2017 - Publisher:

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White Box: Fantastic Medieval Adventure Game is an easy to learn role-playing game inspired by the original edition by Gygax and Arneson. It is compatible with
Games and Visual Culture in the Middle Ages and the Renaissance
Language: en
Pages: 356
Authors: Vanina Kopp
Categories:
Type: BOOK - Published: 2021-01-14 - Publisher:

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During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting,
Medieval games and activities for children
Language: en
Pages: 64
Authors: Cristina Rebiere
Categories: Juvenile Nonfiction
Type: BOOK - Published: - Publisher: Rebiere

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Let's discover the Middle Ages with children! Are your children getting bored in front of the TV or with their gaming console? And if you offered them recreatio