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Language: en
Pages: 309
Pages: 309
Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Language: en
Pages: 578
Pages: 578
Type: BOOK - Published: 2009-09-17 - Publisher: John Wiley & Sons
"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it'
Language: en
Pages: 466
Pages: 466
Type: BOOK - Published: 2016-08-02 - Publisher: Springer
This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th Internation
Language: en
Pages: 432
Pages: 432
Type: BOOK - Published: 2007 - Publisher: Eburon Uitgeverij B.V.
45 edited articles, originally presented at the 38th edition of the International Simulation and Gaming Association conference 2007.
Language: en
Pages: 324
Pages: 324
Type: BOOK - Published: 2019-03-31 - Publisher: Bayview Books, LLC
The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book