Drawing Programs: The Theory and Practice of Schematic Functional Programming

Drawing Programs: The Theory and Practice of Schematic Functional Programming
Author :
Publisher : Springer Science & Business Media
Total Pages : 401
Release :
ISBN-10 : 9781848826182
ISBN-13 : 1848826184
Rating : 4/5 (184 Downloads)

Book Synopsis Drawing Programs: The Theory and Practice of Schematic Functional Programming by : Tom Addis

Download or read book Drawing Programs: The Theory and Practice of Schematic Functional Programming written by Tom Addis and published by Springer Science & Business Media. This book was released on 2009-10-30 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing Programs: The Theory and Practice of Schematic Functional Programming describes a diagrammatic (schematic) approach to programming. It introduces a sophisticated tool for programmers who would rather work with diagrams than with text. The language is a complete functional language that has evolved into a representation scheme that is unique. The result is a simple coherent description of the process of modelling with the computer. The experience of using this tool is introduced gradually with examples, small projects and exercises. The new computational theory behind the tool is interspersed between these practical descriptions so that the reasons for the activity can be understood and the activity, in turn, illustrates some elements of the theory Access to the tool, its source code and a set of examples that range from the simple to the complex is free (see www.springer.com/978-1-84882-617-5). A description of the tool’s construction and how it may be extended is also given. The authors’ experience with undergraduates and graduates who have the understanding and skill of a functional language learnt through using schema have also shown an enhanced ability to program in other computer languages. Readers are provided with a set of concepts that will ensure a good robust program design and, what is more important, a path to error free programming.


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