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Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press
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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
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Pages: 132
Type: BOOK - Published: 2018-04-10 - Publisher: Andrews McMeel Publishing
Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast wit
Language: en
Pages: 236
Pages: 236
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Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-lookin