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Elements of Game Design
Language: en
Pages: 251
Authors: Robert Zubek
Categories: Computers
Type: BOOK - Published: 2020-08-18 - Publisher: MIT Press

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An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer int
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
The Structure of Game Design
Language: en
Pages: 281
Authors: Wallace Wang
Categories: Computers
Type: BOOK - Published: 2023-07-21 - Publisher: Springer Nature

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The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understandin
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Advanced Game Design
Language: en
Pages: 624
Authors: Michael Sellers
Categories: Computers
Type: BOOK - Published: 2017-10-30 - Publisher: Addison-Wesley Professional

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In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thi