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Language: en
Pages: 251
Pages: 251
Type: BOOK - Published: 2020-08-18 - Publisher: MIT Press
An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer int
Language: en
Pages: 680
Pages: 680
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Language: en
Pages: 281
Pages: 281
Type: BOOK - Published: 2023-07-21 - Publisher: Springer Nature
The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understandin
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Language: en
Pages: 624
Pages: 624
Type: BOOK - Published: 2017-10-30 - Publisher: Addison-Wesley Professional
In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thi