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Language: en
Pages: 578
Pages: 578
Type: BOOK - Published: 2009-09-17 - Publisher: John Wiley & Sons
"Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it'
Language: en
Pages: 166
Pages: 166
Type: BOOK - Published: 2014-04-11 - Publisher: CreateSpace
All new updated 2nd edition. Why should organizations learn more about business simulations and serious games?The answer is simple: They are engaging, applicabl
Language: en
Pages: 316
Pages: 316
Type: BOOK - Published: 2011-02-26 - Publisher: Springer Science & Business Media
Many designers, policy makers, teachers, and other practitioners are beginning to understand the usefulness of using digital games beyond entertainment. Games h
Language: en
Pages: 1434
Pages: 1434
Type: BOOK - Published: 2012-02-29 - Publisher: IGI Global
"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl
Language: en
Pages: 421
Pages: 421
Type: BOOK - Published: 2016-08-25 - Publisher: Springer
This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment