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Type: BOOK - Published: 2019-01-18 - Publisher: CRC Press

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Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the adve
Real-Time Rendering, Fourth Edition
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Authors: Tomas Akenine-Möller
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Type: BOOK - Published: 2018-08-06 - Publisher: CRC Press

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Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the adv
Real-Time Rendering
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Type: BOOK - Published: 2017-12-19 - Publisher: CRC Press

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Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientif
Ray Tracing Gems
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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers
Real-time Rendering Tricks and Techniques in DirectX
Language: en
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Authors: Kelly Dempski
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Providing explanations on how to implement commonly asked for features using the DirectX 8 API, this text should be of interest to both graphic designers and ga