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Psychology, Pedagogy, and Assessment in Serious Games
Language: en
Pages: 522
Authors: Connolly, Thomas M.
Categories: Education
Type: BOOK - Published: 2013-11-30 - Publisher: IGI Global

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"This book addresses issues the potential of games to support learning and change behaviour offering empirical evidence pertaining to the effectiveness of Serio
Serious Games
Language: en
Pages: 429
Authors: Ralf Dörner
Categories: Computers
Type: BOOK - Published: 2016-08-25 - Publisher: Springer

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This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment
Information Visualization Techniques in the Social Sciences and Humanities
Language: en
Pages: 382
Authors: Osinska, Veslava
Categories: Computers
Type: BOOK - Published: 2018-03-23 - Publisher: IGI Global

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The representation of abstract data and ideas can be a difficult and tedious task to handle when learning new concepts; however, the advances in emerging techno
Entertainment Computing and Serious Games
Language: en
Pages: 549
Authors: Ralf Dörner
Categories: Computers
Type: BOOK - Published: 2016-10-05 - Publisher: Springer

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The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and give
Handbook of Research on Serious Games as Educational, Business and Research Tools
Language: en
Pages: 1434
Authors: Cruz-Cunha, Maria Manuela
Categories: Education
Type: BOOK - Published: 2012-02-29 - Publisher: IGI Global

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"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl