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Irradiance caching is a ray tracing-based technique for computing global illumination on diffuse surfaces. Specifically, it addresses the computation of indirec
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The 19th issue of the Transactions on Computational Science journal, edited by Anton Konushin, is devoted to the topic of computer graphics. The 12 papers in th
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This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the