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Language: en
Pages: 411
Pages: 411
Type: BOOK - Published: 2016-09-29 - Publisher: Springer
This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of
Language: en
Pages: 160
Pages: 160
Type: BOOK - Published: 2016-10-25 - Publisher: Solution Tree Press
Discover how digital gaming can improve learning and prepare students for successful futures. The authors—both experienced educators and enthusiastic gamers�
Language: en
Pages: 215
Pages: 215
Type: BOOK - Published: 2014-03-26 - Publisher: Routledge
In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years throug
Language: en
Pages: 278
Pages: 278
Type: BOOK - Published: 2020-11-18 - Publisher:
A clear and effective approach to teaching using digital game.EdTech is an area rife with promises of improved teaching and learning proclaimed by globe-trottin
Language: en
Pages: 232
Pages: 232
Type: BOOK - Published: 2009-09-10 - Publisher: Routledge
Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field